#formalMethods #gamedev #programming #commonLisp #acl2 #itch https://lispy-gopher-show.itch.io/lispmoo2/devlog/907091/formal-game-logic
Since yesterday I advocated strong use of defgeneric, defmethod and McCLIM's define-command, here I present
just giving lisp's defun to acl2's first order #logic.
I present a batch processing style for using acl2 both in #shell and in #lisp with a worked example.
Thoughts and opinions, gamedevs and logical types?
1. Intro This begins part 2 of https://lispy-gopher-show.itch.io/lispmoo2/devlog/906389/my-programming-principles-for-game-dev-12…
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