Yeah, it's a special style of &D
``I hate to dig a deeper hole, but I can't see how Zelda would possibly remind anyone of a tabletop D&D module. I'm trying to imagine how that session would go.

DM: You open the door. Inside the room are a bunch of blobby things bouncing around in patterns from one wall to wall. What do you want to do?

PLAYER: Run around throwing my sword at the blobby things while trying to avoid their attacks!

DM: Ah, the usual choice.''

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