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The hardest problem in Computer Science is naming, and the hardest problem in Computer Emulation is timing.

Timing sucks. Let’s just make everything asynchronous.

@twylo welcome to verilog! We've provided a soft foam keyboard to prevent permanent disfigurement as you mash your face into it again and again

@phooky @twylo The 68000-family might have had an asynchronous interface, but ultimately, it was still synchronous. Nothing happened without the CPU's clock input.

(And some of their state machines were stupidly complex too, as I recall.)

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