Just had a realization re: #gamedev. Especially as I get older w/a wonderful family, I have less time for games. Getting on and playing at same time with friends is near impossible.
BUT! (and MMOs have this) the ability to multiplay async is possible. Crafting and sending items to help your friends, etc. (Note: I am not talking about turns sitting in a notification somewhere.)
Designing a game with lots of ways players can async play together is a critical element.
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My parents sent my kids an Easter box with candy and crafts, which is super nice. No candy for me, their son. First time I haven't gotten candy from them. And like, it's probably overdue since I am 35.
But still, no candy!
It's 6:08pm and my family finished dinner and all the dishes are already done. What is this... "free time" and what do I do with it?!
@cwebber Hello sir! Asking you because I'm pretty sure you'd know the answer.. So, I love XMPP. Is there a web service I can host like Rocket.chat or mattermost that does all the slacky things, but its underlying mechanisms are XMPP?
I'd just love all that functionality when at the pc (and history!) but just run a simple XMPP client when on my mobile device.
Whoa! A new person at a very longterm collaborating company just paid my invoice online... I will have the money in days, rather than weeks. That is pretty cool! Oh brave new clients!