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I know I told myself I wouldn't waste time doing this but the #plan9 babyblue was NOT calming me down, at all.

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Teaching myself how to mod rio. Added wallpapers support from scratch today. Plan9 is amazing, it's everything I was promised, it's now my main daily driver.

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Made #plan9's Acme feel a bit more confortable, hacked it a bit so shift+arrows move the selection left and right. Total game changer.

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AH! Here we go, 3d from scratch basically. I tried importing some stuff like libgraphics and other fanciful things into #plan9, it was too hard for me. I ended up just rebuilding my tiny wireframe engine in a hundred lines or so, no dependencies.

wiki.xxiivv.com/site/graf3dsce

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I couldn't figure out how to use sed @cancel so I removed the fancy spacing and pipes and things.

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@cancel Could you relay my thanks to sigrid, this is my dream hex view :> I'll come on IRC in 5 more days..

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Completed my little .chr(famicom sprite format) file viewer util for #plan9, added context menu for zooming.

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I want to redo the keyboard scheme for the emulator, but first, gotta learn how Plan 9 apps handles keyboard controls.

Seems easy enough.

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AH! Finally, the whole family is here. Managed to lint, assemble and run our NES games. #nesdev can resume on #plan9

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The code for making a GUI application with keyboard controls in #plan9 basically fits in a toot.

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Oh my god.

I've always thought 3D was this complicated thing, I would include these big libraries and frameworks to make 3d stuff, but in reality, all I needed was these 2 little functions?! Are you kidding me.

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Tried to implement an extrude function, that did not disappoint.

Listening to: Sixth June - Virgo Rising

#plan9

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Wrote my first variadic function in #plan9 C, added symmetry and extrude functions. Making little houses like this one is super simple.

The symmetry has an edge offset bug, but I'm trying to figure that one out, see the diagonal? not supposed to be there.

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I realized this morning that I had no idea how to draw a simple color wheel. I wanna try to do one from scratch today without checking how it's supposed to be done.

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Today I learnt about chromatic circles, it seems easy at first, but it's fucking not.

Made a simple color picker thing, implementing complementary colors now.

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@neauoire I think I did something like that in glsl. It was some tan for the hue and a distance from the center for the saturation and a conversion from hsv to rgb.

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