Tell me you favorite magic system you’ve used or seen in a tabletop role-playing game, and a cool story about it.
This is research, please boost. Also, if you respond here or elsewhere, let me know and I will link in the thread.
@maiki I really liked the idea of “drain” from Shadowrun. No points. No memorizing. You just wear yourself the heck out.
Cool story: the party’s mage carried two guns in his belt that weren’t loaded because it just seemed like the thing everyone was doing.
@maiki This is obscure, but simple: the WyRM system.
PCs with a Mage attr > 1 can find or buy spells. These spells must first be transferred
to a PC's personal spell book before use. To cast a spell, make a roll versus the DL of
the spell. If successful, your mana pool is reduced by the amount listed for the spell.
It's as simple as that.
"I appreciate SDF but it's a general-purpose server and the name doesn't make it obvious that it's about art." - Eugen Rochko