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Jeff Armstrong

Two new screenshots of my upcoming game for Rainbow 100 computers! I've been debugging messy timer bugs, and I added some more difficult, random play modes.

I wrote a program to plan and visualize our trip to the film festival....

Serial mouse seems to be working and moderately performant after fixing some mouse packet retrieval code. Soon all those Rainbow 100 users will have a Breakout clone!

Trying to debug mouse support on Bounce! on the Rainbow...

Finally got BMP screenshots working on my game for the Rainbow 100! Bad indexing, incorrect bit ordering, memory overruns... all fixed!

I'm pretty sure Digital predicted the rise of HTML when they designed the LK201 keyboard... < to open, Shift+< to close.

Coding up the high scores feature for Bounce! in SEDT, my favorite editor, on the Rainbow

Slowly working towards a release of a new game for the Rainbow 100 computer...

Finished up changes so that now works under FreeMiNT on Atari machines!