@Famicoman@mastodon.sdf.org oh nice. this might reinspire me to work on the genesis peripheral project i was throwing around ideas for?
@natalie I'm a fan of all your console projects so far. I'd be excited to see what you come up with next!
@Famicoman@mastodon.sdf.org was basically thinking that the genesis is a decent retrocomputing platform. available dirt cheap, and there's a good C devkit for people who don't want to have to learn assembly just to get their hands dirty. only thing it's missing is computer peripherals, so keyboard/mouse, networking, nonvolatile storage. expansion port would be a great way to add all of that stuff
@natalie That sounds really awesome! I personally can't take any credit for Collapse OS, I just managed to get it to build using existing-if-not-well-documented makefiles and it appears someone did at least come up with a keyboard adapter that I believe bit-bangs over the controller port, https://git.sr.ht/~vdupras/collapseos/tree/master/recipes/sms/kbd.md
I like your bigger picture, and it sounds like it would be fun to play with!
@Famicoman@mastodon.sdf.org ideally it would be a kinda game/OS agnostic thing. lots of homebrew games that would benefit from networking (which is why megawifi exists, i suppose)
@Famicoman@mastodon.sdf.org now sega can sell its consoles in japans as PCs, without the console tax
@joeo10 Not too hard, this is technically a Master System build because Collapse OS mainly targets 8-bit Z80-based machines, but the Genesis has all the Master System hardware built into it for backwards compatibility.
The code repo has some basic steps for doing the build and quite a bit of dev notes, but I still found myself having trouble as I didn't know the prereqs to perform the build and had a few false starts with the flash cart. Then, trying to figure out enough Forth to hello world :P
"I appreciate SDF but it's a general-purpose server and the name doesn't make it obvious that it's about art." - Eugen Rochko