Finally got up the interview with Mark Chance of Spes Magna games, I'd like to thank you Mark for your time, and for being a guinea pig. We just discuss his work and the OSR in general. I have two more interviews I need to get off youtube and into podcast format, and I'll be releasing those over the next couple of weeks. Enjoy theosrpodcast.capheind.com/markchance
So my baby can sit up now, next step is to get her to stop eating the dice so we can play some D&D...
Scattering coin across the bar, strangely not taking notice of its hue or number, he takes the pint in one swig, and begins frantically writing, mumbling to himself that "it couldn't be, it just couldn't be." in the soft sibilant tone of his homeland. As the assembled adventuring companies begin sizing him up you and your companions make your move... Who are you and what do you do?
The Tabernae is lively tonight, the bush is raised high and the ale flows cheap and fresh. Your enjoying a brief rest while you mull over the slim pickings to be found on the quest board. Suddenly a swarthy skinned man from tule, bursts in the door, panicked and disheveled. The mans rich red sin sweats bullets as he makes his way to the bar. Though he wears the dress common to merchants of tule, it is ripped and torn, he begs the barman for drink and paper to send a message to his homeland...
I think what eats away at me, as a Trekkie, isn't just that the new stuff deviates so hard from Trek as we know it, its the fact that the new movies didn't "need" to be trek, they didn't use the characters or details of the trek universe in any real way. In the new show they are totally reworking klingons.. so why even call them klingons? Its like they want to invest what trek means to people into these works while simultaneously making trek mean absolutely nothing.
My new Podcast Logo!
finally splurged on a domain, Capheind.com is up and running